Castleville which areas to explore first




















Explore Wikis Community Central. Register Don't have an account? One Player's Walkthrough. History Talk 0. Castleville Legends doesn't really need a walkthrough. The game walks you through how to play. Zynga also provides some good guides on the blog. Getting Started Guide Quest Guide and more I wanted to add the buildings and items that you get along the way. At level 5 you get the port where you can trade by sea. I offer some tips for the first few levels because you get the port too early to be really useful.

You'll also receive that new chunk of land to expand your kingdom into automatically. Rafael will also become a potential citizen in your kingdom.

This quest is pretty straightforward, and will likely be representative of further quests we'll receive in the game. Flowers can be purchased from the game's store Passion Flowers, for instance, cost coins each , while, again, you'll just need to wait for the yellow arrows to appear above animals' heads to know that they're ready to be fed.

Chickens are ready to be fed once every nine minutes, for the sake of argument, or you could also purchase new animals from the store for instant progress but more expense. For the rock requirement, some rocks take eight energy to remove, while others require just four. Keep that in mind if you're looking to save energy. Good Foundations. As we said above, once you venture out into the Gloom for the first time, you'll come back with a new character - Rafael, the Romancer - who needs a place to live.

You've been given his home, just as you were given Yvette's, and can place the base where you'd like. You'll need eight each of Stones and Wood Logs to finish his home, so just go mine some rocks and chop into enough trees to be able to finish its construction.

After you've completed Rafael's Home, you'll be able to immediately collect its taxes, thus finishing this 10th quest in the game, and giving you coins and 4 XP. For the record, you can collect further taxes from Rafael's House every 30 minutes. And there you have it! A complete guide to what to expect from the first 10 quests, and the first three levels of Zynga's new Facebook game CastleVille. From this point, you'll be introduced to even more characters - like Alistair, a powerful wizard - and more Beasties like wild wolves.

You'll be able to continue to build up your castle in size and defenses, and visit your friends to share in on the fun. Make sure to keep checking back with us as we bright you continued coverage surrounding Zynga's new game, but for now, why not try out CastleVille for yourself?

Also, if you need neighbors, remember to add yourself on our Add Me page to find new friends fast! NPC: Rafael Stranger in the Gloom: 1of 10 Have 1 Campfire to light the way Clue: Buy the Campfire on the decoration tab in the market Fish for 2 pails of Water… Just in case the fire gets out of control Clue: Fish to uncover the Pail and other items in the pond For the safety of the others, clear 10 Rocks, Plants, Dead Treas or Stumps Clue: If you run out of things to clear, you can always buy them from the market Animals are stuck in the Gloom!

Like bunnies. Sterner Stuff — The power of your Castle comes not from brick and mortar, but from hearts and minds. Gather your allies and see its true power revealed! Getting Wet — Want to perk up your crops so they grow more quickly?

Plant them near water. Place them next to the irrigate them Clue: Click design mode and select move to move objects. Harvest 10 Irrigated Crops Clue: Crops placed near water grow faster. Work the Kinks — If we cannot end her captiity in the Veil with light, we must lure the lady out.

And few can resist my famous hot rock massage. Clue: Tend Flowers to get Honey. Clue: Collect Stone from Mining camps or mine rocks. Have 1 Rolling Pin, to roll out the knots. Clue: Ask Friends for rolling pins. You can also get this from fishing. Local Legend — Asking Friends is just one way to get items. Try fishing in the pond… you might pull up the thing you need most!

Click on it to see what you can fish out! Pull 1 Gold Brick out of your pond by fishing it. Provide more homes to support your Castle. Clue: Buy Cottages in the Buildings section of the Market.

Tax 2 houses for coins. Clue: click on Houses to tax them. Gather coins for the Royal Coffers. A Call to Arms — Piercing further into the gloom will take great power. You will need to construct more buildings. Clue: You can buy a Barracks in the Building Tab in the mrket. Collect Taxes from your Barracks. Clue: Click on a fully built Barracks to Collect taxes. Have 1 Workshop in your Kingdom. Clue:Purchase a Workshop from the Buildings section of the market. Have at them! Clue: Beastie Potions are kept in your inventory, they will summon a Beastie.

Other potions can be crafted in the Kitchen as well as purchased. Clue: Senor Shadow will summon Beasties when you perform activities, like clearing or harvesting, in your Kingdom. Clue: Click on Beasties to clobber them in a Neighbors Kingdom. Have 6 to dispel the Gloom around Alastair. Finally, a single Ice Cream takes two hours, five Ice Chunks, five Milk Bottles and two Honey to craft, so make sure to tend some cows for the Milk as quickly as you can and stock up.

That Stings! At some point during the attack, the Fairy Prince will be stung by a Gloom Bee, so your focus immediately shifts to healing him.

You'll need to post a general news item on your wall to ask for the Aloe, while the Color Drops can be any color, and can therefore be earned by simply tending any specifically colored item within the Fairy Garden a Red Flower, for instance. Finally, the Portal Energizer Spell is located under the green Nature section of the Spellbook, and it requires Aquamarines, Eggs, Sugar and more to create and cast.

For completing this quest, you'll receive 1, coins and 30 XP. Brandy Shaul is an editor at Games.



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